Entries by Sirlin (333)

Tuesday
Oct082013

Introducing Pandante!

The Pandante kickstarter is up! Head on over there when you're ready.

We've all heard about gambling Pandas, but I didn't realize how much fun their games were until I saw them myself. They play this game called Pandante that's sort of like Human Poker, but it's a lot more about lying. You lie about what's in your hand and you lie about which abilities you have access too. (There's only a few abilities and they're pretty simple.)

(That picture shows beta cards rather than the final ones, but the kids expressions are too great to not show you!)

Everyone pretty much knows that tons of lying is going on, so that adds quite a bit of fun factor. And there's not much folding in Pandante, at least not nearly as much as in Human Poker. There's also no Panda elimination. I found that all of that has great synergy because it means everyone is participating most of the time, so that's more opportunities to lie about stuff (and laugh about it). That said, it's also playable as a really serious gambling game for real money. I really liked that it could be a really social game as well as a highly competitive one, so I decided to bring it over from the Pandalands for everyone here.

There's two versions of the game. The basic version is the kind component quality you'd expect from a good card game. The thing is, the Pandas are sticklers for poker chips, but only the best kind. So the luxury version of the game is all about custom, high quality poker chips. The chips are so good that you might want to play Human Poker with them too, so the Luxury version also comes with a special poker deck that matches the style of the rest of the game.

All the graphic design was done by the acclaimed European designer Hectóre Blivand. He only works on high fashion products, and I love the beautifully minimal look he created. It's classy.

Head on over to the kickstarter page for lots more pics, video, and info about the game and components!

Wednesday
Oct022013

Pandante next week

Next Tuesday, October 8th 2013 at around 12:01am Pacific Time, the kickstarter for my new game Pandante will launch. Are you ready?

Pandante is a panda-themed gambling game that's suitable for everyone from non-gamers who want a fun social game to hardcore poker players who play for real money. It's all about lying and keeping everyone involved without tons of folding and without player-elimination.

Not many people have heard of Pandante yet, but I think it will have pretty wide appeal. If you know anyone who doesn't like poker, or anyone who does like poker, let them know that it's coming to kickstarter on October 8th. Thanks!

Tuesday
Sep172013

Fantasy Strike Assistant for iPhone

The Fantasy Strike Assistant app is now available for free on iPhone and iPod.

Here's the app description:

The Fantasy Strike Assistant helps ease logistics of playing Yomi, Puzzle Strike and Flash Duel.

Look up any card in the Fantasy Strike games, track life totals in Yomi and randomize your bank chips in Puzzle Strike! Look up exact abilities and stats so you can be at the top of your game...or just admire the card art. :)

a. View every card in Yomi
b. View every chip in Puzzle Strike and Puzzle Strike Shadows
c. View every card in Flash Duel, including Deathstrike Dragon's cards
d. Track life totals and knockdown state for two characters at once in Yomi (the app knows the starting life of each character to make it even easier)
e. Instantly pick a randomized set of bank chips for Puzzle Strike, either from the 3rd Edition base set, the Shadows expansion, or from both.
f. Choose from lots of preset banks
g. Swap out certain chips in the list and replace them with other chips to keep track of the swap procedure when playing in tournament formats.
h. Character randomizer for when you'd rather leave your character choice to chance. 

Fantasy Strike Assistant is a reference guide and helper, not a game. It requires the tabletop card games from Sirlin Games (www.sirlingames.com) or access to the online versions at www.fantasystrike.com.

Download it now. :)

 

Thursday
Aug082013

The Evolution of Gaming Consoles

Here's a walk through console history. Notice what a striking leap the NES is in terms of industrial design over what came before it. Also notice that we've evolved from all those many different looking machines of the past down to just two bland looking black boxes.

The Evolution of Gaming Consoles

Saturday
Jul132013

Pandas Gambling

My book starts with this quote, and it's the only quote to appear twice in the book:

"It cannot be found by seeking, but only seekers shall find it."--Sufi Proverb

That's a good description of how a game I'm developing has shaped up. It's called Pandante. I certainly didn't mean to find a game with the properties it has, but only seekers find such things I guess. My hobby, while I'm not making games, is to think about new games I could make. A lot of times the design of these imagined games doesn't come together enough in my mind, so I move on. Once in a while, it comes together in a big way.

I was thinking about some bluffing mechanics, and trying to build a game around them, but it just didn't add up. A friend of mine said, "You know, this would fit a lot better in a gambling game." A gambling game? Hmm, he was right. And suddenly I knew how it would all work, the whole thing. The cards, the board, the way bets work, the way bluffing works, even the graphic design. I actually created final looking graphic design for everything in the game, had it printed professionally, and wrote a complete formatted rulebook before playing it even one time. I was that sure.

And of course, things don't turn out how you plan. I had the wrong win condition, the tuning of the few abilities in the game weren't quite right, and the payoffs for bluffing vs telling the truth weren't quite right. Also, there are a few abilities in the game and they are tied to which color (suits) of cards you have, and it took quite a while to figure out how to handle the interaction between the color/ability part of the game and the part of the game that involves poker-like hands. For example, if you claim to have the green ability, that might say something about whether you really have a flush of all green cards. Ok, fine. But if someone thinks you're lying, calls you out, and you have to reveal that you do in fact have a green 4, then the part where you show the 4 now reveals way too much about what hand you have. That one was pretty tricky to solve and it took a few tries.

Even though those were all problems, the core of it all worked from day 1. So through more tuning and polishing over the course of several months, it seems to have all settled down into something that works. And now Pandante has these qualities:

It's a gambling game
that is fun to play for its own sake, even with no real money
that brings joy to everyone who plays it.

Poker

If you think about that for a minute, you realize how opposite it must be from poker. Poker is a gambling game. It really *isn't* fun to play for its own sake though, with no real money. I mean I don't doubt you could have fun if it was your thing, but it's just got a lot stacked against it. Players get eliminated, so it's awkward to play with a group because some people don't get to play very long while others go on for quite some time. You have to fold all the time, so a lot of the game is waiting around to ever have a playable hand. No special abilities means that there just aren't a lot of interactions. I don't even mean going all the way to Magic: the Gathering which has a wealth of complex interactions of abilities, I just mean having even a few simple special abilities can go a really long way towards making such a game interesting to play for its own sake. And finally, poker usually brings misery to those who play it. It's an intense psychological battle, where you turn the screws on your enemies to make them sweat and fold out of fear. It's sort of hard to play poker with your kids or your family for that reason.

Pandante

Meanwhile, Pandante has ended up about as far as you can get from that. No elimination, you don't have to fold all the time, has a few special abilities, and brings JOY. I think that was the most unexpected part for me, that people are so happy while playing it. I was very concerned with the system design of the game, so that's where my thinking was initially. To make sure the bluffing aspect really came through as strong as possible, we needed to tweak the payoffs to allow it to work. We then needed to create natural incentives to stay in a hand longer, rather than fold right away. There turned out to be a strong synergy here: if you have reason to stay in the hand longer AND if bluffing is powerful, then it means the set of playable hands is much, much larger. In other words, even if you have a bad hand, you can get away with bluffing way more than in poker, so that means you get to actually play the game more.

The synergies kept piling on more and more there, too. Pandante allows you to get a few more cards than you usually get in poker, so it means even a bad hand can become a good one if you stick with it. And on top of all that, the possible hands you're shooting for are not the same ones as in poker. Several are tweaked to work just with Pandante, and they're specifically chosen because they have reasonable probabilities to get. Not everything is some impossible long shot like 4 of a kind.

This system design ended up having the emergent property of "brings joy to everyone who plays it." The reason is that by the nature of the system, everyone wants to stay in the hand most of the time, so everyone is involved. And further, practically everyone is lying about something, and everyone else knows it. This creates a lighthearted atmosphere that feels like "play." Playing with truth/lies, playing with how you phrase your claims, and laughing that implausibility of some people's claims. People just seem a lot happier (as in smiling, laughing) than when playing my other games. Yomi is a great strategy game, though it's often about making your opponent suffer in various ways. Codex is a great strategy game, and it's often about thinking really hard about how to use the many possible options available to you. Pandante is about lying and pandas.

I look forward to telling you more about how it actually works. I'm hoping fully unveil it before the end of the year.

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