After years of the development, the Yomi card game is approaching its final form...slowly. At this point, I'm just waiting for Udon to complete the rest of the art (and waiting...and waiting...), though there is still time for minor balance tweaking in the meantime. This is a strangely familiar situation for me.
The deck boxes for the two main characters are pictured above, along with some of the cards. Looking good?
If you're going to this year's Evolution fighting game tournament in Las Vegas (www.evo2k.com), you'll get to see the game in-person, and playtest all 10 decks (not an official event, I just mean while you're waiting around). I won't actually be selling decks there--again, not all the art is there even though the gameplay is--but if you're going to attend the event and you're really intent on buying some decks rather than printing them out yourself, check out this thread.
Incidentally, you can print out playtest versions of all 10 decks yourself (currently one version out of date, but update coming within a week!) and find more information about Yomi at www.sirlin.net/yomi or just download the rules here.
Yomi: Fighting Card game is a simple card game that simulates the mindgames that occur during a fighting game. It's a fixed-deck game, so all you need is one deck and an opponent with one deck to play. There's no rip-off scheme of selling you rare cards in random packs. There will be 10 decks in the initial release, then 6 boss decks in a (much) later release. Each deck represents one character and can also double as deck of regular playing cards. The characters are from my Fantasy-Strike world, and they seem ripe to be in a fighting game someday.
If you are publisher/distributor and are interested in Yomi, or if you are would like to make a connection for me with publisher or distributor, use the contact form.