The Game Developer's Conference is the week after next. I'm giving a lecture on Balancing Multiplayer Competitive Games, so stop by if you're going to the conference. The content will be similar to the four articles I wrote on my site about balancing competitive games, but the lecture is sort of a version 2. And delivered with feeling.
I also wrote an article about subtractive design that appears in the March 2009 issue of Game Developer Magazine. That's the issue that's given out at the conference, so I'm a bit of a double threat at GDC this year.
If you're not a game developer (or not going to the conference and/or don't subscribe to the magazine), you're probably wondering how to get to this content. I don't think I'll be able to release video or audio from my talk because the conference likes to sell that stuff. I will make available my 4 page handout though. As for the subtractive design article, I'll be allowed to post it here in 3 or 4 weeks.